Makefile: - Add reconciler and ingest to the `modules` target; they were only built as side-effects of `make node`, making `make modules` incomplete planning.md: - Add 4 missing CLI drivers: discovery_cli, config_cli, protocol_cli, query_cli (all existed in code and dev/cli/Makefile but were absent) - Add header-only utilities table: stream_stats.h, v4l2_fmt.h README.md: - Add transport_cli, discovery_cli, config_cli, protocol_cli, query_cli to CLI tools list conventions.md: - Add ERR_NOT_FOUND to Error_Code enum example - Replace placeholder Invalid_Error_Detail with actual fields (config_line, message) that have been in use since config module - Add missing error macros: APP_INVALID_ERROR, APP_INVALID_ERROR_MSG, APP_NOT_FOUND_ERROR - Update directory structure: node/ description (was "later"), add web/ and tools/ entries Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
67 lines
5.2 KiB
Markdown
67 lines
5.2 KiB
Markdown
# video-setup
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A graph-based multi-peer video routing system written in C11. Nodes are media processes connected by typed transport edges; the graph carries video streams between sources, relays, and sinks with **priority** as a first-class property — so a low-latency monitoring feed and a high-quality archival feed can coexist on the same source.
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Designed to run on resource-constrained hardware (Raspberry Pi capturing raw MJPEG, forwarding over TCP) alongside more capable machines that handle processing, relay, display, and archival.
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## Documentation
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- [architecture.md](architecture.md) — system design: graph model, transport protocol, relay design, codec layer, discovery, multi-site plan, device resilience, X11 integration
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- [docs/protocol.md](docs/protocol.md) — wire protocol reference: frame format, all message types, payload schemas, stream lifecycle, discovery
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- [planning.md](planning.md) — module build order and current status
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- [conventions.md](conventions.md) — C code and project conventions
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### CLI Tools
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- [docs/cli/media_ctrl_cli.md](docs/cli/media_ctrl_cli.md) — media device and topology tool
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- [docs/cli/v4l2_ctrl_cli.md](docs/cli/v4l2_ctrl_cli.md) — V4L2 camera control tool
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- `transport_cli` — send/receive framed messages, inspect transport frame headers
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- `discovery_cli` — announce and discover peers over UDP multicast; print found/lost events
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- `config_cli` — load an INI config file and print the resolved values after applying schema defaults
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- `protocol_cli` — send and receive typed protocol messages; inspect frame payloads
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- `query_cli` — wait for first discovered node, send ENUM_DEVICES, print results
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- `test_image_cli` — generate test patterns and write PPM output for visual inspection
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- `xorg_cli` — display a test pattern in the viewer window; exercises scale/anchor modes and text overlays
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- `v4l2_view_cli` — live camera viewer; auto-selects highest-FPS format, displays FPS overlay
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- `stream_send_cli` — capture MJPEG from V4L2, connect to a receiver over TCP, stream VIDEO_FRAME messages with per-stream stats
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- `stream_recv_cli` — listen for incoming TCP stream, display received MJPEG frames with fps/Mbps overlay
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- `reconciler_cli` — simulated state machine experiment; validate the reconciler with fake resources before wiring into the node
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- `controller_cli` — interactive REPL; connects to nodes by peer index or host:port; enum-devices, enum-controls, get/set-control, start/stop-ingest, start/stop-display
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## Structure
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```
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src/modules/ C modules, one directory each
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include/ public headers
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dev/cli/ CLI driver programs for each module
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dev/web/ development web UI (Node.js/Express) — connects to live nodes for V4L2 inspection and control
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tools/ build-time code generators (e.g. gen_font_atlas — bitmap font atlas for xorg text overlays)
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docs/ documentation
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```
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## Status
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Core modules and the video node binary are working end-to-end. The node can be queried over the wire protocol for device enumeration and V4L2 camera control. V4L2 ingest is live — a source node captures MJPEG and streams it to a sink node which displays it in an xorg window. The node supports both source (START_INGEST) and display sink (START_DISPLAY) roles. A reconciler manages V4L2 device and transport connection state. The development web UI connects to live nodes for inspection and control. Relay, archive, and codec have not started.
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| Module | Status | Notes |
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| `common` | done | Error types, base definitions |
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| `config` | done | INI file loader, schema-driven defaults, typed getters |
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| `media_ctrl` | done | Media Controller topology, pad format config |
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| `v4l2_ctrl` | done | V4L2 control enumeration, get/set |
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| `serial` | done | Little-endian binary serialization primitives |
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| `transport` | done | Framed TCP stream, single-write send |
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| `discovery` | done | UDP multicast announcements, peer table, found/lost callbacks |
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| `protocol` | done | Typed write/read functions for all message types |
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| `test_image` | done | Test pattern generator — colour bars, luminance ramp, grid; YUV420/BGRA output |
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| `xorg` | done | GLFW+OpenGL viewer sink — YUV420/BGRA/MJPEG input, all scale/anchor modes, bitmap font atlas text overlays; screen grab and XRandR queries not yet implemented |
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| `reconciler` | done | Generic wanted/current state machine reconciler — BFS pathfinding, event + periodic tick |
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| `ingest` | done | V4L2 capture loop — open device, negotiate MJPEG, MMAP buffers, capture thread with on_frame callback |
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| `node` | done | Video node binary — source role (START/STOP_INGEST) and display sink role (START/STOP_DISPLAY); multi-window xorg viewer; declarative reconciler for device and connection state |
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| `dev/web` | done | Development web UI — connects to live nodes, V4L2 inspection and control |
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| `frame_alloc` | not started | Per-frame allocation with byte budget and ref counting |
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| `relay` | not started | Input dispatch to output queues (low-latency and completeness modes) |
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| `archive` | not started | Write frames to disk, control messages to binary log |
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| `codec` | not started | Per-frame encode/decode (MJPEG, QOI, ZSTD-raw, VA-API H.264) |
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| `web node` | not started | Node.js peer — binary protocol socket side + HTTP/WebSocket to browser |
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