forked from mikael-lovqvist/websperiments
Interactive WebGL Goldberg polyhedron viewer and painter with PBR shading, adjustable environment lighting, paint tools (pen, brush, circle, fill, line, pick), undo/redo, colour palettes, and mesh relaxation. Added to the standalone experiments index. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
4 lines
98 B
GLSL
4 lines
98 B
GLSL
attribute vec3 a_pos;
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uniform mat4 u_mvp;
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void main() { gl_Position = u_mvp * vec4(a_pos, 1.0); }
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