Add chime endpoint to TTS server
POST /chime {name} plays chimes/<name>.wav or .ogg via pacat.
Goes through the same queue as speak so playback stays ordered.
chimes/ directory holds the audio files (not committed).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2
chimes/README.md
Normal file
2
chimes/README.md
Normal file
@@ -0,0 +1,2 @@
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# Drop .wav or .ogg chime files here. Names match POST /chime {"name": "..."}
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# Suggested: ready.wav, dispatch.wav, cancel.wav, error.wav
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@@ -36,6 +36,18 @@ export class Tts_Client {
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return res.json() // { voices: [{name, description, active}], current }
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}
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async chime(name) {
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const res = await fetch(`${this._url}/chime`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ name }),
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})
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if (!res.ok) {
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const data = await res.json().catch(() => ({}))
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throw new Error(data.error ?? `HTTP ${res.status}`)
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}
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}
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async set_voice(name) {
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const res = await fetch(`${this._url}/voice`, {
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method: 'POST',
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@@ -12,17 +12,21 @@
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* GET /voices → 200 { "voices": ["rommie", ...], "current": "rommie" | null }
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* POST /voice { "name": "rommie" }
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* → 200 { "ok": true, "name": "rommie", "path": "..." }
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* POST /chime { "name": "ready" }
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* → 200 { "ok": true } plays chimes/<name>.wav (or .ogg)
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* GET /health → 200 { "ok": true }
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*/
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import * as http from 'node:http'
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import * as fs from 'node:fs'
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import * as path from 'node:path'
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import { spawn } from 'node:child_process'
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import yaml from 'js-yaml'
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import { Chatterbox_Tts } from './lib/chatterbox-tts.mjs'
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const PORT = parseInt(process.env.TTS_PORT ?? '11500')
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const VOICES_FILE = path.join(import.meta.dirname, 'voices.yaml')
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const CHIMES_DIR = path.join(import.meta.dirname, 'chimes')
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function reload_voices() {
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try {
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@@ -69,6 +73,14 @@ function send(res, status, body) {
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res.end(payload)
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}
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function play_file(file_path) {
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return new Promise((resolve, reject) => {
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const player = spawn('pacat', ['--playback', file_path])
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player.on('close', code => code === 0 ? resolve() : reject(new Error(`pacat exited ${code}`)))
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player.on('error', reject)
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})
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}
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const server = http.createServer(async (req, res) => {
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if (req.method === 'GET' && req.url === '/health') {
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return send(res, 200, { ok: true })
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@@ -98,6 +110,26 @@ const server = http.createServer(async (req, res) => {
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return send(res, 200, { ok: true, name, path: voices[name].path })
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}
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if (req.method === 'POST' && req.url === '/chime') {
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let body
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try { body = await read_body(req) } catch {
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return send(res, 400, { error: 'invalid JSON' })
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}
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const { name } = body
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if (!name) return send(res, 400, { error: 'name required' })
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// Try .wav then .ogg
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const wav = path.join(CHIMES_DIR, `${name}.wav`)
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const ogg = path.join(CHIMES_DIR, `${name}.ogg`)
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const file = fs.existsSync(wav) ? wav : fs.existsSync(ogg) ? ogg : null
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if (!file) return send(res, 404, { error: `chime not found: ${name}` })
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try {
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await enqueue(() => play_file(file))
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return send(res, 200, { ok: true })
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} catch (err) {
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return send(res, 500, { error: err.message })
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}
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}
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if (req.method === 'POST' && req.url === '/speak') {
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let body
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try {
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